Pay for what gets built
Playing is free for everyone. Plans give you credits for building: Queen credits for your own games, Bee credits for adding to other people's.
Player
Play any public or shared game.
Free
- No account needed to play
- A free account to rate features and suggest ideas
- A credit is a cent.
- Plans are priced so every credit costs one cent.
- Quotes come first.
- Every job is quoted before it runs, and the quote is the most it can cost.
- Held, then spent.
- Credits are held while agents build and only spent when the feature or game goes live.
- Failures are on us.
- If a build fails or a request is refused or rejected, the credits come back and we pay for the compute.
- Monthly credits renew.
- Unused plan credits expire at your next renewal. Credits you earn last 90 days.
- Credits aren't money.
- They have no cash value and can't be sold or moved, except when a creator tips a contributor.
What things cost, roughly
Prices come from what each job actually needs, so they vary. These are our early estimates while we measure real builds.
A small feature from a recipe
500–900 credits
A larger feature
1,500–4,000 credits
A new game from a template
1,250–3,750 credits